Games
On screen, on tables, wherever play is possible
Phreaking brilliant
Last week was Xbox, this week it's Playstation 5. But not quite yet. So we make bold predictions sure to be wildly inaccurate within 24 hours.

The Rise and Fall Guys of Cheater Island
A new mid-season update has added a bunch of new features but none are more interesting than how the team has been dealing with cheaters.

Vinyl records beat CDs for the first time since the '80s
Vinyl beats CD sales for the first time since the 1980s. Not just by a slim margin either, but an evisceration of the digital disc format.

Cyberpunk legend Mike Pondsmith shares how to become a game designer
Mike Pondsmith, designer of the great Cyberpunk tabletop RPGs, kicked off PAX Online with encouraging words for budding tabletop game designers.

The key Australian details on the new Xbox Series X/S deals
Outright, subscription, or trade-in hunting? We look at the ways you can slice your plans for an Xbox Series X or Series S on the Australian market.

PAX Online 2020: How to make the most of the massive digital convention
Here's how to make the most out of your PAX Online 2020 digital convention experience – all from the comfort of your own home.

Victor Kislyi, Founder & CEO, Wargaming.net
High Resolution talks to Victor Kislyi, founder and CEO of Wargaming.net, about the 10 year journey of World of Tanks.

D&D's latest rules expansion gives the race overhaul fans have been waiting for
D&D announced its latest rulebook release, Tasha's Cauldron of Everything. The biggest expansion of options for the game in three years.

Apple vs Epic vs Batman's eye makeup
Apple and the company that makes the Unreal Engine and Fortnite (yes, Epic) at war, plus DC Fundome and the future of digital events!

Inside ESO Stonethorn with Mike Finnigan
With the latest dungeon DLC, Stonethorn, added to the game, Bethesda offered us a chat with Mike Finnigan, the Lead Encounter Designer.

Hearthstone goes back to school with Scholomance Academy expansion
The key details on the latest Hearthstone expansion: Scholomance Academy! Spellbursts, Dual Class, and a living Kel'Thuzad?

Elder Scrolls Online Creative Director Rich Lambert is here!
This week I'm talking to Rich Lambert, Creative Director of Elder Scrolls Online. Rich has been working on the title since its inception, which makes it a 13

Review: RIG 700HX and the wireless headset conundrum
This is a great wireless headset for gaming and at a great price point for the quality on offer. But Seamus can't help wonder if every wireless solution is

Dylan Miklashek, Studio Manager at Gameloft
High Resolution podcast: an honest conversation with Gameloft Studio Manager Dylan Miklashek, looking at the state of game development in Australia.

One year on D&D Live goes online
A 1:1 show this time around, as Seamus thinks on one year since the show launched after D&D Live in 2019 and how that event has had to go online in 2020.

Minecraft Dungeons Review: Diablo for families in the best possible way
Here with Minecraft Dungeons, Mojang Studios and Double Eleven have built a full fledged action RPG with a gorgeous Minecraft skin.

Gaming under a spotlight, with Grace Watkins, Click Management CEO
Grace Watkins talks to Seamus about Click Management and their effort to grow a team of Aussie gaming influencers and content creators.

Ross Symons, Big Ant Studios
This week I'm chatting with Ross Symons, CEO of Big Ant Studios, Australia's most prolific maker of sports video games. Cricket, AFL, tennis, rugby league,

Interview: Ash Ringrose, SMG Studio
We talk to Ash Ringrose, Head of SMG Studio, ahead of the launch of their latest game, Moving Out. Lots of great advice for other indie game devs out there.
