Skip to content

The iPhone's first wave of games

Of all the 10th anniversary iPhone content out there, this caught my eye. Because it was the App Store in year two, and the games that appeared, that really

Seamus Byrne
Seamus Byrne
1 min read
The iPhone's first wave of games

Of all the 10th anniversary iPhone content out there, this caught my eye. Because it was the App Store in year two, and the games that appeared, that really sealed the deal for the iPhone's success.

So thanks to Ars for reminding me of games like Aurora Feint. At the time they seemed so good (but we secretly knew they were a bit rubbish). The evolution of the platform as a gaming device has been amazing. These early games still showed how different the iPhone was to everything else you made phone calls on.

GamesTechnologyApple

Seamus Byrne

Founder and Head of Content at Byteside. Brings two decades of experience covering tech, digital culture, and their impacts on society.


Related Posts

PAX Australia cosplay competition entries are open

Anyone can turn up in a costume. But competitors need to apply soon!

Wavelength is a great formula for a party guessing game with minimal fuss

The concept gives maximum replayability and a lot of debates - and laughs

Photo of Wavelength game and box cover, with a stylish psychedelic image of heads facing each other.

PAX Australia is flooding the board with expanded Warhammer action

The tabletop hall is gonna big bigger than ever.