For a long, long time, Australian federal governments have left game developers out in the cold when it comes to simple support mechanisms like tax offsets. In 2021, the government announced the Digital Games Tax Offset – a big step forward for supporting investment in game development in Australia.
But how good is the detail in the DGTO? Yes, broadly, it’s great that it exists, but Ben Thompson from Techlever, an expert in R&D tax support structures, has noticed there’s a lot of exclusions that make it very difficult for small and mid sized developers to feel like they can rely on this new mechanism. We chat to Ben on this episode!
Submissions for feedback on the DGTO draft close April 18! Details here.
And follow the industry body’s insights on all things Australian game development here.
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Seamus runs Byteside. You may also have spotted his words at the Australian Financial Review, the ABC, Junkee, Gamespot, The Esports Observer, CNET, Gizmodo and a few other spots over the years. He's very happy that he gets to nerd out for a living.