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Australian govt ironically surprises everyone with loot box classification announcement

Not even the local games industry was expecting the Coalition to make an election announcement about loot boxes.

Chris Button
Chris Button
1 min read
Australian govt ironically surprises everyone with loot box classification announcement

In a move that's surprised everyone, including members of the local games industry, the Coalition has pledged to revise Australia's classification code if re-elected in the 2022 federal election.

As discussed recently by communications minister Paul Fletcher in The Guardian, the revisions would "address a range of issues" including loot boxes to help families "make more informed choices".

One minor detail escaped the Coalition: actually discussing the election pledge with anyone, including the very industry it impacts. The same industry that participated in the 2019 Senate inquiry regarding loot boxes, the findings of which were set aside for several years. Until now.

Whether you pick up a strong stench of last-minute vote grabbing or not, there's been plenty of chatter about in-game monetisation locally and abroad. Overseas, countries such as Belgium and Germany legislated adult ratings for games with loot boxes. Closer to home, we found out that $300 gets you not a lot in games like Genshin Impact.

Even the national broadcaster got involved, with the ABC airing a special on consumer issues facing the games industry.

We'll just have to see what happens when the polls close after 21 May.

GamesPolitics

Chris Button

Chris is an award-nominated writer based in Adelaide who specialises in covering video games and technology. He loves Donkey Kong Country, sport, and cats. The Last Jedi is the best one, no questions


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