Browsing: High Resolution
We talk to Ron Curry, CEO of IGEA, about the Australian video game development survey for 2020, covering the good, the bad and the politics.
Byteside chats with key designers on the Hearthstone team during BlizzConline about the big changes coming to the Year of the Gryphon.
With Sydney getting its first Zero Latency, we catch up with CEO Tim Ruse to look at the history and future of these freeroaming VR centres.
We’ve got highlights from a recent roundtable on the latest Hearthstone expansion, featuring Game Director Ben Lee and Game Designer John McIntyre.
It’s chunky and demands some desk real estate, but for solid passive sound isolation in a versatile gaming headset, EPOS has some great kit.
We’ve got all the details on when, where and how to watch Legacy rep Australia and the OPL as League of Legends World Championships kick off this weekend.
This week’s show is a chat with two of the leading lights from the League of Geeks, co-founder and design director Blake Mizzi and lead producer Lisy Kane.
Seamus talks to Jasper Koning, Founder / Designer at Ronimo Games about their new game Blightbound, a 3-player dungeon crawler…
This week I’m talking to Rich Lambert, Creative Director of Elder Scrolls Online. Rich has been working on the title…